LUNAR ACADEMY WORKSHOP TICKETS

Environment Sketching for Game Development

with Jeremy Fenske

đź“… Date: 19th September 2026
⏰ Time: 16:00 – 23:00 GMT / 11:00 - 18:00 EST / 8:00 - 15:00 PST

includes two 30 minute breaks

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Choose Your Ticket: Gold or Silver

Both options give you complete access to the exclusive one-day workshop. Only Gold Ticket students get personalized feedback and a paintover of their homework at the end of the sesion. SEATS LIMITED!

Please check the timings in your local timezone to make sure you can attend.
Workshop places are non-refundable. If you can’t attend, don’t worry—you’ll receive a download link after the workshop to watch the full recording.



20% Early Bird sale will end 14 August, 13:00 GMT - Silver Tickets Only!



What's Included?

Join us for an exclusive one-day live online workshop where Jeremy Fenske teaches his process for designing game environments, from sketching to Unreal Engine, so you can iterate faster with a more efficient workflow.


Meet Your Mentor: Jeremy Fenske


Jeremy Fenske is an Art Director and Principal Concept Artist based in Los Angeles with over 15 years in AAA and indie game development, with titles including Destiny 2, High on Life 2, Palia and The Elder Scrolls Online. Jeremy’s passion is creating new worlds that connect with audiences using a wide variety of painting methods. Jeremy also mentors artists, builds teams, inspires vision and shares his creative process globally. His art balances traditional techniques with new technology, emphasizes efficiency, world-building and cinematic storytelling. 

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